Writing of the week
This week I want to tell you about my next project! And you'll say, stop releasing things, and I say, no <3!
I just want to give you a sneak peak as it's going to be available on the site super soon, and it's a Product Design Skill Tracker, so you can track your performance different skills and areas of product design.
Basically that's it, it doesn't have much more history than to have a record of your skills, set your goals, see your progress and have resources at hand to improve them. Here's a screenshot of a beta phase of the tool hehe.
Lately I'm much more lazy writing articles, so I'd like to ask you before forcing myself to write, is it OK if I don't write some weeks and just share articles?
You can answer me without problems with your feelings.
Thank you very much!
Articles & Ideas
A UX strategy is a 3-part plan that fosters shared understanding of direction toward achieving goals before designing and implementing solutions. It serves to intentionally guide the prioritization and execution of UX work over time. Anna Kaley and Sarah Gibbons
Recruiting participants can be challenging, especially in qualitative research. We are looking for participants that match a set of specific, often very particular criteria. And here, participant panels come in. In theory, a participant panel allows you to recruit participants from a pool of pre-screened potential participants. You can use third-party panels, but some companies choose to build their own panel. Sina Schreiber
One of the simplest tasks I perform every morning is turning on the lights. I flip the switch, the lights go on. A vora
Accessible experiences don’t design themselves. If designers don’t annotate their designs with accessibility properties and behaviors then developers won’t code an accessible experience… and we’ve failed to shift accessibility to the left in the software development life cycle (SDLC). Paul Adam
It’s no secret that, when it comes to Choice Architecture, defaults can be a powerful tool. Many research studies have documented that users are more likely to accept an option if the choice is filled in for them. Like any other design tactic, however, its effectiveness varies depending on context and implementation. Rob Gifford
Similar to context menus, scrollbars are so ubiquitous that users, software developers, and designers rarely think about them. Although they looked and behaved similarly in the past, scrollbars haven't converged completely across systems and platforms. Michael Villar
Here’s a 30 second explanation of OKRs (Objectives and Key Results). Mike Crittenden
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