#42 - Design Thinking II - Wicked Problems & 1970s
Wicked problems in design thinking
This is the continuation of part one, Design Thinking I - Intro
Horst Rittal, design theorist, in the mid-1960s coined a term that is nowadays mostly used in development, rather than in design ironically, which are Wicked Problems.
A Wicked Problem is nothing more than an extremely complex problem, very difficult to solve or with several layers or dimensions that form a pretty fucked up problem.
It was Horst Rittal himself, who on the basis of the different methods that exist within design, saw in these the ability to solve these problems, since a very important point of these is that collaboration is everything, we should not limit ourselves to a single point of view, but to a whole, a multidisciplinary team that is able to see the different edges of the problem and attack them one by one, polishing the diamond that was hidden.
Herbert A. Simon was an economist and cognitive scientist, who in 1969 already mentioned design as a science and as a form of objective critical thinking in his book Sciences of the Artificial.
Design Thinking Process in the 1970s
In the 70s he placed great emphasis on rapid prototyping, iterating and observing the behaviour of users, with the aim of maximising the learning obtained in each of these cycles, this being one of the main phases of the current standard Design Thinking process as well as the basis of iterative design.
If you are interested, he has very relevant articles, as he devoted a large part of his life to the study of rational decision-making, and how we create a totally encapsulated framework in our head, where we study all the possible alternatives and which of them is our preferred one based on a limited number (by knowledge) of consequences and variables.
Articles & Ideas
11 Fantastic Benefits of Design Systems
By now everyone seems to know that design systems are great. They make your work easier, faster and cheaper, you don’t even need designers anymore — or do you? Lukas Oppermann
Writing an Effective Guide for a UX Interview
Preparing a guide for a user interview ensures that topics relevant to your research questions are covered, and that the interview captures in-depth information about people’s lives and needs. Maria Rosala
Always Persist Users’ Search Queries (37% Don’t)
When users submit a search query, on most sites it’s retained in the search box when results are displayed. However, on 33% of desktop sites (and 42% of mobile sites) in our benchmark, search terms are cleared once the search is submitted. Mark Crowley
A 4-step process for testing the accessibility of your designs
According to the World Health Organization (WHO), about 15% of the world’s population lives with some form of disability and it can be apparent or non-evident. If designers are serious about designing for inclusivity, then accessibility (a11y) shouldn’t just be a last item on their QA checklist, but a part of every design decision. Justine Win
Dynamic Design Tokens
One of our newest revelations is that tokens aren't static. What does that mean? Today, most people would simplify design tokens by describing them as a key-value pair. A name and a value. However, we created a way for a single design token to have multiple values. Mike Carbone
How to Handle Dominating Participants in UX Workshops: 3 Tactics
Facilitators can use 3 ascending levels of intervention tactics to maintain positive momentum in groups with participants who monopolize activities and limit diversity of perspectives. Kate Kaplan
Things To Expect From A Smashing Workshop: Form Design Masterclass
A couple of weeks ago, we organized a Form Design Masterclass, an online workshop with Adam Silver alongside 81 friendly and smart people. Today, Adam shares his experience and details by highlighting what you as an attendee can expect from a Smashing Workshop, and things to keep in mind when running one. Adam Silver
Nine words to watch for when writing survey questions
In UX research, both studies and surveys contain a lot of questions. Getting those questions right can go a long way in improving the clarity and quality of the findings. For example, we’ve recently written about how to make survey questions clearer. Jeff Sauro, PhD and Jim Lewis, PhD
An easy to use online whiteboard that you can use to share anything with your team, whether they're across the table or around the world.
Hola, bebé. Soy Pablito Planeta, your design astrologist. Let's travel through the pixel galaxy to take a look into your future as a creative every month. Vamos, cariño—the gradient cosmos is yours!
FlutterFlow supports easy integration with Firebase and downloading generated Flutter code. You can also deploy your applications directly to both the iOS and Android app stores!
Github for code, Figma for design, Typed for Documents. Have a single source of truth for your cross-functional deliverables, tasks, and resources you need right now.
Gradient Generator Tool
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View how real users interact with your prototypes and measure how they perform. Uncover actionable insights, discover outliers and explore each interaction in details.
Vector Mockups Library
Huge collection of presentations mockups. This library consists of popular devices. With this set you will be able to make your presentation more rich and amazing. Download and share with your friends.
Explore, search and find the best fitting icons or vectors for your projects using wide variety vector library. Download free SVG Vectors for commercial use.
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