<- Product Design Course Curriculum/
Basic product discovery techniques
Learn the basics of product management, how to reduce uncertainty in your designs using the scientific method by applying research and finish by learning ideation and definition workshops.
Product Management Basics ->
Learn from the basics like what is management or what does a Product Manager do, to defining a minimum viable product or the definition of KPIs and OKRs.
Product Planning ->
If everyone is aligned from the beginning of the project, the requirements are clear and there is a roadmap on the table, what can go wrong?
Product Discovery ->
Learn how to manage stakeholder expectations and learn about business opportunities based on user research and competitor analysis.
Research Basics ->
Learn the theoretical and practical basics of user research, set up a research plan and evaluate the results.
Discovery Methods ->
Discovery research methods help to uncover insights we didn't know existed. Learn how to interview or create diary studies.
Explorer Methods ->
Exploration methods bring together the necessary characteristics to discover new usage patterns using task analysis, defining scenarios or even defining user stories.
Test Methods ->
Testing-based research methods are based on taking designs or pieces of information and confronting them with users to evaluate them, either our own designs or those of competitors for benchmarking.
Listen Methods ->
Listening methods are based on the use of interviews, reviewing feedback polls or analysing users' searches on the site to find out their intentions and desires.
Product Definition & Workshops ->
Learning to define a product with all the data you have is not easy. Learn different dynamics, ideation sessions and workshops to align yourself with the rest of the team or stakeholders.
Analysis & Processes ->
Learn how to analyse and define processes using techniques such as flow diagramming, focused conversion tunnels or journey mapping.
Define the solution
Learn how to define the design solution by defining a correct information architecture, the basics of interaction design, usability testing and content strategy.